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"Procedural" Materials Tutorial & Giveaway
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Dear Ladies and Gentelmen!
I'm happy to present you a collection of shaders that will allow you to spend less time ( and memory ) worrying about details and more time worrying about making your art beautiful. "Procedural" materials are full fledged materials that use only one texture as input: Normal Map + Gradient Map Combo. Feel free to grab them right here:
And I hope that this video will help you get up to speed with those, so you'll doing some amazing stuff in no time!
To read up more on the theory behind "proceudral" materials you can go right here:
And to check out a practical example here's an environment done using only this kind of "procedural" materials:
Thanks for dropping by! :D
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